![]() While under the effects of Blessing of the Tempest interrupts will cause a Blowback.Interrupt Galecaller Faye's Slicing Blast.Use Reinforcing Ward and Swiftness Ward to your advantage!.Brother Ironhull will use his Blessing of Ironsides as well as Reinforcing Ward while Galecaller Faye will use her Blessing of the Tempest as well as Swiftness Ward. Overview - The Tidesage Council attack together, with Brother Ironhull inflicting heavy damage on the tank, as Galecaller Faye uses her Wind attacks to damage the party.It inflicts 40% less damage and defeating it wounds Aqu'sirr.īrother Ironhull and Galecaller Faye use their power to bless the Kul Tiran ships and ensure their fleet remains unmatched on the seas. Diminish - A portion of the watery essence splits off.Aqualing - Aqualings share the abilities of Aqu'sirr.Erupting Waters - Violently splits into three smaller elementals, reforming when they are defeated.Undertow - Channels dark waters into a player, inflicting 3,900 Frost damage every 1 sec for 6 sec, pushing them back.Grasp from the Depths - Slams tentacles into the ground, rooting a player in place and inflicting 1,560 Shadowfrost damage every 2 sec for 20 sec.Surging Rush - Charges forward in a violent wave, inflicting 33,800 Frost damage to targets struck and knocking them back. ![]() Coming into contact with it afflicts the new target with Choking Brine. Upon being dispelled, Choking Brine travels towards another player. Choking Brine - Inflicts 2,730 Frost damage every 2 sec for 20 sec.Sea Blast - Blasts a player with the rage of the ocean when no enemies are in melee combat, inflicting 9,730 Frost damage.Dispel Choking Brine to prevent it from overwhelming the party.Quickly defeat each of the smaller elementals created by Erupting Waters to minimize their threat.Surging Rush and Undertow can push or knock you back.Destroy Grasping Tentacles to free allies from Grasp from the Depths.When each of the smaller elementals are defeated, they reform into Aqu'sirr to resume the battle. At 50% health remaining, Aqu'sirr splits into smaller Aqualings, which mirror its abilities. Overview - Aqu'sirr, formed from the depths, seeks to wash away intruders of the sacred temple.A master of these waters, Lord Stormsong calls upon one of these creatures of myth to defend the sacred shrine. The deeps hide many powerful secrets lost to time. Yet, a dark force has corrupted these sacred ground and threatens to steal control of the Kul Tiran Fleet forever. Here, blessings upon the fleet are performed to ensure that the Kul Tiran fleet knows no equals in combat. The Shrine of the Storm is a seat of power for both House Stormsong and the tidesages alike. Originally Posted by MMO-Champion Shrine of the Storm
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